COMPUTER GRAPHICS

558.00

Description


Price: ₹558.00
(as of Apr 09, 2024 17:00:14 UTC – Details)


Computer graphics is a textbook aimed at the undergraduate students of computer Science engineering, information Technology, and Computer Applications. It seeks to provide a thorough understanding of the core concepts of computer graphics for a one-semester course. The chapters in the book are organized following the 3D graphics pipeline stages. In the first br>Chapter, the 3D graphics pipeline is explained. Subsequent chapters deal with the various stages of the pipeline, namely the object representation techniques, modeling/geometric transformations, illumination and lighting models, texture modeling and intensity representation, 3D br>viewing, clipping, hidden surface removal, and scan conversion. The last few chapters of the book cover advanced topics such as graphics hardware, multimedia, hypermedia, and Computer animation, which are intended to widen the knowledge base of the reader. Adopting an algorithmic approach to explaining various techniques, The book provides solved problems and interesting chapter-end exercises for practice.